WebThe specter can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object. Sunlight Sensitivity. While in sunlight, the specter has disadvantage on attack rolls, as well as on Wisdom ( Perception) checks that rely on sight. WebJul 14, 2024 · Senses: Darkvision 60 ft., passive Perception 10. Languages: -. Challenge: 4 (1,100xp) Amorphous. The Greater Shadow can move through a space as narrow as 1 inch wide without squeezing. Shadow Stealth. While in dim light or darkness, the Greater Shadow can take the Hide action as a bonus action. Sunlight Weakness.
Shadow, Greater – d20PFSRD
WebAug 22, 2016 · Great for horror campaigns, subterranean dungeons and other creepy settings, the shadow’s compulsion is to siphon the vitality from living beings, especially ones who are pure of heart. Shadows avoid light, particularly direct sunlight (it gives them disadvantage on everything); running into open sun is the only sure way to escape from … WebEFFECT. Range 60 ft. Area 60-ft. cone. Duration instantaneous. Saving Throw Will negates; Spell Resistance yes. DESCRIPTION. Your shadow grows to an immense size, stretching into a 60 foot cone shape along a surface. The shadow can go in any direction you choose (not just the way it normally falls due to lighting), and can go along any surface ... how far can a baby see at 1 month
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WebNov 16, 2024 · PDF + Softcover, Standard Color Book. $22.75. $34.90. Average Rating (25 ratings) Horror is a feeling, a place in your mind, and for some, a final destination. Some mad few wish to know the little terrors and the vast dead that populate the dark places between the light, be they candles or stars. The only thing between you and the fiends … WebMay 18, 2024 · Horrors are a broad group of aberrations in the Ravnica setting within 5th edition. All horrors have 2 special rules (see source for details): Horrors and Madness Customizing a Horror Unofficial Description The horrors of Ravnica vary in details, but can be grouped into flying, skittering, and shadow horrors. (4 official and unofficial horrors) WebOne humanoid that the ghost can see within 5 ft. of it must succeed on a DC 13 Charisma saving throw or be possessed by the ghost; the ghost then disappears, and the target is … how far can a ar-15 shoot